Welcome to the 3D Scanning Wiki
This Wiki is a work in progress, we would love for any industry professionals and hobbyists to help us fill out these pages.
About The 3D scanning Wiki
The 3D scanning wiki aims to be a strong source for everything needed to work in the 3D scanning industry, from hobbyist to professional levels.
This wiki has been setup by the 3D Scanning Discord as a dedicated place to store valuable information, links and workflows.
Overview
Workflow
- Macro Scanning
- Aerial Scanning
- Image Processing
- Image Manipulation
- Automation
- The Void Method
Concepts
- Polarization / Cross Polarization
- Structure From Motion (SFM)
- Multi View Stereo (MVS)
- SLAM
- SIFT
- F.A.S.T
- BRDF
- Mesh
- Point Cloud
- Geometry
- Ground Truth
- Control Point
- Coded Marker
- In Camera Masking
- Raw Image Data
Use Cases
- Game Engines
- WebGL
- Holographic/Lightfield Displays
- XR
- Reverse Engineering
- Concept and Design
- Measurement
DIY Scanning - Projects to follow along
- Building a turntable
- Cross polarized ring flash
Resources
- Assembling a Camera Rig to Capture Complex Spaces in 3D (New York Times R&D)
- Processing and Aligning 3D Scenes (New York Times R&D)
- Delivering 3D Scenes to the Web (New York Times R&D)
Current Wiki Plans
As this wiki is new, we have to set out some basic guidelines for all pages to follow, this includes page priorities and restrictions on content.
Our current page priority list can be found here at page priority list. We are also working on setting up the template for all of our articles to be based upon.
Submission Rules
Due to the early nature of this wiki, we must setup some strict rules. Please see them at submission rules
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